Friday, 16 May 2008

Individual Report : Mobile Media

Mobile Media : Mobile Application and Interface Design

‘BlueZone’ is a bluetooth device which is specially design for the students and staffs in the future of Limkokwing University of Creative Technology. It is to create a better interaction and communication between the University and students while developing future learning environment for the students. This devices function in any sensor touch screen smart phone and the university is fully covered by Bluetooth network.

Mobile phone is a long-range, portable
electronic telecommunications device used for mobile voice or data communication over a network of specialized base stations through radio wave or satellite transmissions. Besides voices communication, most of the mobile phones provide short messenge service(SMS), Multimedia Message Service(MMS), and newer phones like the smart phones are providing internet services such as web browsing and email. A mobile phone has getting substantially all of the computing capabilities desired by most of the people in the world now days.

Countries like Japan is quickly adopts new advances in tehnoloigy. The spread of mobile communication technology and Japan is the last few years demonstrates how small mobile devices have developed to quickly become nature companions in everyday life.( Minstiry of public management home affrair, post and telecommunications, Japan) From the result of the forrester research on mobile users of the world, we believe in 2 years time, touch screen smart phone will be one of the most famous and common conveged device for peoples especially youngster. So the mobile application and the interfaces design are playing the important roles to improve and increase the interaction between mobile phone and users.

According to Peter Odum a mobile experience writer, there are few considerations for converged devices (mobile device). He said that our mobile devices now days are an ecosystem. This ecosystem should function without codependence. Secondly, a mobile device should be design for reasonable consistency. Consistent design behavior and apprearance shoud be the rule among related devices. Content is the fundamental elements that users value, so content should be drives convergence and provides a distinct convenience to users. To successfully lead user to new content or pages, we must provide intelligent discovery to delight user and provide more targeted results from a device.

Futher that, a good design of a converged deviced do not burden users with content formats, formatting and packageing of content. Though content must generally be formatted for each device hat plays it, try to design a perfect interoperat systems and things just work well. Our devices extend our abilities and should serve and enhance our flexiblility wherever we find ourselves. Devices should have greater understanding of context, and display the appropriate level of detail at the appropriate time and place. Lastly, a devices should provide users with more than one means to achieve a goal. This allows users to find thier own ways to use their devices and to access to any application or pages in their own way.

To create an interactive and attractive user interface, we always have to design for our users. Base on what they need and design some usefull application and nice interface to increase the interaction between the devices and users. After i did research on some others mobile phones’ appication’s function and some userbility interview with mobile user. I am working with my department to create a bluetooth device specially for students and it can help and improve to provide a better future education environment .

Using ‘BlueZone’ will help students to save a lot of times from some minor procedue in school like it will log in and out automatically for student in school, using it to download academic material like course work or others, increase communication between students and lecturers and others few application which will be usefull for students in future study environtment. We also did design icon for diffrents application in BlueZone and it is easy to understand by user and easy navigate. “It is a friendly user interface design”, comment from one of the students in school when we do review.

Well, direct interaction with a touchscreen is the most space sonsuming technique. Thats one touch screen smart phone will be the best console for this project. Icons that represent the options on a touch screen must be large enough to be selected by finger tip, and this is usually a larger area than an icon would need for visualisation. Displays with touchscreens therefore have a much lower density of addressale interaction elements. “Increasingly to circumvent this limitation, touchscreens work with gesture recognition: the user carries out a metaphorical movement, which the system understands as icon input” (Ben Shenirman,’ User interfacec design’,2002 ).

In conclusion, proper and usefull mobile application additional with attractive mobile interfaces designs and technology can help to improve and develop the use of mobile devices the communication technology in human daily life.

References
Seffah, Ahmed(Editor). ‘Multiple User Interfaces : Cross-Platform Applications and Context-Aware Interfaces’.Hoboken, NJ, USA: John Wiley & Sons, Incorporated, 2005. p 13.
Lindholm, Christian.’Mobile Usability : How Nokia Changed the Face of the Mobile Phone’Blacklick, OH, USA: McGraw-Hill Companies, The, 2003. p 44.
Mannecke,Brian( Editor) .’Mobile commerce: Technology,Theory and applciations’. Idea Group Inc, USA, 2002
Peter Odum ,
Convergent Experiences, Diverse Devices, retrieved 18 April 2008,http://idlemode.com/2008/04/11/convergent-experiences-diverse-devices/
Smallsureface, retrieved 17 April,2008 from
http://www.smallsurfaces.com/
Mobile Screen Size Trends, retrieved 18 April 2008 from http://sender11.typepad.com/sender11/2008/04/mobile-screen-s.html
Challeges of interface design for mobile deviecs, retrieved 18 April,2008 from
http://yuiblog.com/blog/2007/10/02/challenges-of-interface-design-for-mobile-devices/
Better interfaces coming soon to a handset near you, retrieved 18 April,2008 from http://www.mobile-weblog.com/50226711/better_interfaces_coming_soon_to_a_handset_near_you.php
Apple : iPhone : Human interface guideline for web application, retrieved 18 April 2008 fromhttp://developer.apple.com/documentation/iPhone/Conceptual/iPhoneHIG/iPhoneContent/chapter_3_section_4.html#//apple_ref/doc/uid/TP40006596-CH9-SW3
Adobe : Designing Engaging Mobile Experimences, retrieved18 April,2008 fromhttp://www.adobe.com/devnet/devices/articles/packing_lite.html
Jeff Han, Multi Touch Technology, retrieved 19 April ,2008 from
http://multi-touchscreen.com/Jeff Han, Multi Touch Technology, retrieved 19 April ,2008 from http://cs.nyu.edu/~jhan/
Eagar, A. (2001), The Future of Mobile Technology, retrieved 19 April 2008, from http://website.lineone.net/~aeager/oa_futuremobiletech.pdf

No comments: